suninhades: (pic#1656502)
[personal profile] suninhades
Who: Hellsing.
What: A belated (SORRY augh) meanwhile post because a couple people expressed interest.
Where: The Hellsing Guild Hall.
When: Oct 1, during the riots.
Notes: No headers, just an open post!
Warnings: TBA if needed.

Integra is resigned to going without sleep - not for the first time, and she's not particularly bothered by it. Being on guard is better than being in the midst of the apocalyptic end of England. One of her aids, bless his heart, has already taken it upon himself to appear grim and determined in the kitchen and make coffee a priority at once. She sends a missive to all off-duty employees, informing them that they are now officially on call for the next seventy-two hours, and settles in her office with the door open and her CiD set up like a work station.

Hours later, she sends another message, this time to all agents.
All agents not currently engaged immediately in Guild-issued assignments are to return to the Guild Hall. Agents engaged in activities not issued by the Guild are to cease said activities at once, and return to the Guild Hall immediately. Further instruction will come in person; no inquiries will be taken via other means of communication.

Everyone who arrives is given the same information: they are not to engage in whatever the hell is going on out at the Arena. It is not their business if people want to kill each other all day over there, but it is their business that the Militia is leaving gaps in their maintenance of the safety of the rest of the city. All hands on deck to do their jobs.

After a while, she makes a small note in her records reflecting Jim Kirk's AWOL status; writing him up for dereliction of duty in a few days for show may not please him, but in the event Hellsing is investigated, it is the safest path to protect all of them.
suninhades: ([text] empty cage)
[personal profile] suninhades
Who: The Guild of Battling Preternatural Horrors, AKA Hellsing.
What: Open Hellsing log!
Where: The Hellsing Guild Hall and grounds in Sobek Croix, The Ankh.
When: Any time.
Notes: I tossed up a couple of random headers + a planned thread starter, but feel free to make your own threads, and use this post for as long as you like - I know it's been a while since we've had one.
Warnings: Fucked up beyond all reason.

The climate around the guild hall in past weeks has been turbulent - tense in places, happy in others, confused, and as ever, over-worked. Returns, resurrections, and the typical slew of workday horrors all combine into a uniquely Hellsing cocktail of emotions. (Unless you're Mr Lestrange, presumably.) But there's still work to be done, hauntings to be investigated, monsters to slay, wards to cast, reports to put off...
meanwhileback: ([text] love)
[personal profile] meanwhileback
Who: Penelope Lane, her models, her muses, her admirers, the curious and the critics. ANYONE. EVERYONE. GET IN HERE!!
What: Penelope's long-awaited runway show! Finally!
Where: St. Peter In Chains, abandoned cathedralish church.
When: Friday, June 29th! Eveningtime. Show starts at 7pm and goes... well. Until everyone isn't there anymore, I guess!! For whatever reason.
Notes: IMPORTANT: There's going to be a bunch of subthreads for different parts of the night. Feel free to tag around in them as you want! I'd like fabulous things to happen here, people. Fabulous. Things.
EDIT: NOW WITH ADDED TERROR!! SEE LINK BELOW!!
Warnings: Scary things, NPC death, injuries... horrors!!



The venue has been done up quite well for the occasion, all things considered. The old pews that were still salvageable have been repurposed and rearranged to face the aisle down the center of the enormous main room, where a raised runway has been set up. Lighting and temporary walls, and even an audio system have been brought in and installed for the occasion, and the impressive wreathed columns have been dramatically lit from below to emphasize the height of the room.

All told, it looks like it cost absolute scads of money to renovate an abandoned space to this level of elegance; whether this is actually true or not is largely immaterial. As with so much of society, it's the appearance of the thing that matters most, not the reality of it. Perhaps that's a statement Penelope Lane is making intentionally. Everyone knows the designer is one of the most outspoken members of her cohort, after all, and not one to misrepresent herself.

And she is, tonight, for one, brief, shining moment, entirely in control. Take plenty of pictures; it won't last long.

AND NOW: THE REAL SHOW BEGINS
cailisairgid: (a well-behaved woman.)
[personal profile] cailisairgid
Who: Hellsing Matriarchy.
What: Independent reports have begun to confirm the information "given" to Solomon Koenig before his disappearance; the matriarchy must now decide what to do with it.
Where: Nuala's sitting room, Hell House.
When: This evening.
Warnings: Ruthless tactical discussion; mentions of torture, execution.

The fire burning low in the grate is still warm, a soft glow contributing to the lamplight of Nuala's sitting room; she sits not far from it, her sewing in her lap, resting over the storybook she'd read to Sidda before sending her to bed with the nurse. Something is going to have to be arranged for the child, soon, but Hellsing has had other concerns that don't wait for the princess's health-- all of them neatly outlined in plain, clinical terms in the array of files set out on the table beside her, a quietly brutal incongruity in an otherwise domestic scene.

They've been watching the farmlands, tracking the Chimer house; confirming as much as they can of the information Solomon wrung out of his guest to indicate how seriously they need to take the rest. The answer is a great deal, and her needle glints firelight when she sets it down to look up at Integra on the other side of the room.

"How much of a choice do we have?"
suninhades: ([text] requirements)
[personal profile] suninhades
Who: All Hellsing employees, their families, and anyone who wished to attend.
What: The funeral of Dean Winchester
Where: Sobek Croix’s cemetery.
When: Backdated to not long after the blood frenzy in Mafaton.
Notes: This is a slightly unorthodox log, in that for the most part it exists so people can write their own mini-narratives in the comments as to their characters presence and feelings and reactions; if you want to have a post-funeral thread here, that is cool, too. Funeral details were published with an obituary in the newspaper. This post was a collaborate effort, and for ooc details, see here.
Warnings: ...death. And a child’s broken heart.

the streets of my home town still look the same, but behind shaking fingers they're whispering your name. it's funny the tears that time will allow, but the dirt is your lover now. fingernails, thorn trees, my fickle heart too, so many things in this sad little world grow back except for you. )
suninhades: (Default)
[personal profile] suninhades
Who: Princess Nuala, Integra Hellsing, and everyone who's made an appointment for a job interview at Hellsing.
What: Job interviews.
Where: Hellsing Guild Hall, Sobek Croix.
When: Various times after this post.
Notes: If your character has an interview just start a new thread! You may get Integra, you may get Nuala, you may get both. If you have a preference, say so in your subject line or harass one of us, we are easy to find.
Warnings: Bureaucracy?

In the midst of rising tension in the city, Hellsing is busier than usual. New blood (ha, hah) is always welcome, but especially so these days. The guild hall is perhaps oddly quiet, though it's only because most agents are out on cases. Those with appointments will be seen promptly.
suninhades: (the romance of our assassination)
[personal profile] suninhades
Who: Integra Hellsing, Narcissa Malfoy, and perhaps a husband.
What: A concerned citizen contacts Integra about seeing Mr. Malfoy's wife being mugged in the forest! Oh no.
Where: Malfoy Townhouse.
When: In the wee hours of the morning after Lucius and Narcissa's mugger vs jar of moonlight deathmatch.
Notes: This takes place before Integra and Dean go looking for Mabel.
Warnings: TBA.

Four missing persons within Hellsing - Integra might be surprised there's not actually hellfire following her around the past few days if she was in the presence of mind to be more whimsical about anything. She's coming in from overseeing a captive hellspawn entity being taken in from outside when the man approaches her, timid but determined, afraid for 'that lost-looking fella's wife'. She hears the story and doesn't even bother calling anyone else. She's not heard a damn thing back from Mabel, and that's quite enough. CiD communication is apparently just not cutting it. Fine.

Wearing a black coat, hair pulled back into a high ponytail and clutching a sepia-glowing fae-lit lantern in one hand, Integra bangs ungracefully on the townhouse door, nevermind it being four in the goddamn morning. The night is inky-dark, corners curled around with fog battling the changing temperature of the season. She looks furious.
[identity profile] returntous.livejournal.com
Who: Mabel, Integra, and possibly her merry gang
What: NIGHTMARES
Where: Mabel's apartment
When: Veerdi (Friday), midday
Notes: Taking place because Mabel has been noticeably AWOL due to horrible nightmares.
Warnings: t-tentacles? And HORRIBLE NIGHTMARES


ALWAYS SEE YOU )
[identity profile] ofminastirith.livejournal.com
Who: Boromir & you.
What: Horse riding and stopping to chat to whoever he meets.
Where: Around the less central areas of Baedel.
When: Veerdi morning.
Warnings: None.

Boromir has had a lifetime of early rises and can be found up before the birds most mornings, unless the birds were actually unspeakable horrors that trawl around at night, and then he has to be up earlier still.

No one who actually knows him would be surprised to see him awake at the wee hours, saddling his horse and preparing for a slow, easy ride around the calmer areas of the city to get the creature accustomed to hustle and bustle. The horse in question was a fine specimen, somewhat broken but unused to crowds or being ridden on a regular basis.

It wouldn't be too unusual, in the moments it seems the most skittish, to hear the rider humming or else singing a little in Sindarin.
suninhades: (Default)
[personal profile] suninhades
Who: Integra Hellsing and you.
What: I've not posted Integra in a million years.
Where: Various places.
When: Today!
Notes: Integra will be out investigating a supposedly haunted house in the district nearest Sobek Croix, Sangwine. If you are a Hellsing agent, feel free to poke the boss lady out pulling field agent shifts. If you are anybody, feel free to run into her returning back to HQ. If you are a Hellsing agent or anyone who has an appointment at Hellsing, feel free to meet her back at the ranch. Please specify what and where in your tag.
Warnings: Blud. :E

Haunted houses are not Integra's forte, to be sure, but she suspects (correctly) this is no haunted house. In time, discovers the living, chameleon organism that had grown over the basement door to hide itself, and goes about killing the damn thing. An entire basement made of flesh, covered in ever-shifted eyes and arms. At least the people it abducted were all alive, if carrying notably less blood than before.

She walks her horse back to the guild hall as the sun sets, in no mood to clean blood and gore off her horse's tack as well as all of herself. In the first floor's muck room, she goes about attempting to clean up enough to be getting on with, listening to her aid recite her messages and notes as she does.
[identity profile] spawnofgod.livejournal.com
Who: Deucalion, OPEN

What: Arrival shenanigans

Where: Outside of the Valhalla Inn

When: 7/11 in the evening

Notes: your face

Warnings: my face

IT'S TIME TO JUMP IN THE THE MYSTERY MACHINE. )
serjeant: (→ now the heavy eyelid)
[personal profile] serjeant
Who: Seoraj and YOU.
What: The smithy is open for business, which means taking orders and working up basics for sale.
Where: Seoraj's Forge in Stoneshell.
When: Weekdays, business hours. Specify if it matters.
Notes: This is generally here for anyone to whom blacksmiths are relevant!
Warnings: Archaic sexism.

Business may not be booming, but nevertheless it is well underway within a short time of Seoraj's acquisition. Most of his work to start with comes in through the farming communities, and the occupation is familiar in a way that lays out most starkly how familiar so much of this place is not. Steel works under his hands as it ever has, and the world outside the smithy marches on in its own, new way. Immersing himself in that is his way, though he's never had an opportunity like this before; he insinuates himself into life here as if it were an old cloak and not so crisply new as it is.

People begin to talk to him. That will be good, he thinks, though he doesn't yet know what for.
[identity profile] baedalites.livejournal.com
Who: A whole lot of ants and YOU!
What: Exploring houses overrun by giant ants! Interacting with ants!
Where: Three specific ant hive houses have cropped up in Baedal.
When: The ants become visible late Sukkardi, so any time after Shundi will do.
Notes: To organize expeditions into the ant hives and to see what your characters will find there, please see the OOC post. NPCs, general GMing, and mod guidance are all available upon request.
Warnings: Bugs! Possible horror. Will update as needed.


When the ants come out of the ground it happens very quietly and it happens at night. Baedal wakes up to chitinous sound of insect labour. At first there is some panic - memories of strange creatures emerging from below to attack the city fresh in everyone's mind - but it is soon evident that the ants, while curious, pose no immediate threat to the City. They seem content to work and live inside the houses they have occupied; houses no one has noticed or cared about for years.

Soon, the ant-occupied houses begin to change. The ants are building something on the rooftops, something like towers, stretching towards the heavens. Birds that fly too close to the buildings quickly disappear.
wearyheadtorest: (fire burn)
[personal profile] wearyheadtorest
Who: Hellsing personnel
What: The meet-and-greet barbecue.
Where: Out in back of Hellsing HQ.
When: Givdi, beginning in the afternoon, stretching on into the night.
Notes: Dean's network post will be the first comment, after that, just tag in at will to create new threads at the barbecue itself.
Warnings: Contains Alucard. Also contains Dean Winchester. Further warnings to be added as we go AW SHIT I NEED TO WARN PEOPLE ABOUT THAT.


About midday, a call goes out on the Hellsing filter from Dean, setting this thing up.

By mid-afternoon, with help, there are a couple of grills going, crabs on the boil, tables lined up in the grass behind the guild hall. There's meat, there's shellfish, there's vegetables and side dishes. There's even some wine and beer.

Hello, Hellsing. Come meet and greet your fellow operatives.
synergismus: (Default)
[personal profile] synergismus
Who: Everyone!
What: Creatures descend!
Where: All across the city, although attacks will be most fervent at its heart.
When: Friday/Veerdi evening and into the week.
Notes: Slow and back-tagging is, as always, permitted. If you are confused, look at these two posts for more information.
Warnings: Violence, creepiness, swearing knowing these characters.
tothelastbreath: (what a fix)
[personal profile] tothelastbreath
Who: Allen Walker; OPEN
What: Getting lost.
Where: The Valhalla Inn, Mog Hill, outskirts of Bonetown.
When: Thurs Givdi afternoon.
Notes: Feel free to run into him at any of these locations♥
Warnings: Allen's crap sense of direction. Also, I am a slow tagger.


Ever since he was let out of the arrival room two days ago, it's unlikely anyone would have seen Allen around the city, or even at the Valhalla Inn. God knows what he's been up to, and he's not about to tell, but other boarders at the inn will see a new face joining them for breakfast this morning. He has traded his prisoner's garb for something more respectable ― a long-sleeved, high-collared shirt, dark gray vest over it, matching trousers, a tie knotted with practiced precision, and gloves. A little old-fashioned, perhaps, especially for one his apparent age, but well put together. Shame the same can't be said of his demeanour. His movements are laden with the stiff, creaking tension of the really bloody tired (but also really bloody obstinate), eyes bruised from lack of rest, the corners of his mouth frayed by stress lines. All of this is eclipsed by the way his entire face lights up when he's served. It just might explain why he eats so slowly in contrast, chewing well and pausing every few swallows, as though worried going too fast will make him throw up.

Once his plate's clean―almost spotlessly so―he heads straight for the inn's exit, pausing only to give the Burnworth pamphlets outside the main office an unreadable look. The rest of his morning is spent methodically exploring Mog Hill. By the time noon approaches, though, he's looking a lot less focused and a lot more baffled. It only gets worse with every corner turned, until he's left stranded somewhere in the outskirts of Bonetown, looking like he would really appreciate an adult. Instead of asking for directions, however, he turns to the sky, the gesture habitual enough to suggest he's looking for something that should be there, but isn't.

That's how he comes to notice the crows, and some mixed emotion makes his expression twinge ― that is, until one of the creatures take flight, revealing itself to be not quite... Right. And it's probably telling that the boy's first reaction is to frown and look around for other passersby, relaxing only when the street seems deserted of potential marks for the birds. Not that he has reason to suspect them, but he's not about to let his guard down after Balthier's talk of eelsharks. Shooting the creatures one last look, he turns, reluctantly, and starts backtracking. He thinks he's backtracking, at least. Who knows if he'll find his way back by nightfall. Probably not.
hehaseatenthepancake: (nice view down there)
[personal profile] hehaseatenthepancake
Who: Hellboy and Integra
What: The boss delivers a present!
Where: Hellsing guild hall, recreational area
When: TuesdayMisdi, mid-afternoon
Notes: Preliminary to monster plot kickoff proper.
Warnings: Truly dreadful treatment, in Integra's opinion, of a national treasure.
Sometimes it's best, when confronted with a puzzle that one can't figure out, to put it aside for a time, to let the subconscious work on it.

Thus it is that Hellboy is lounging in one of the larger comfy chairs in the rec area of the guild hall, one leg draped over the armrest, his little hoof-toes wiggling about idly as they dangle in the air. In his hands, he's got a book borrowed from the Inn, its cover adorned with bright, pulp style art of an intrepid adventurer encountering a large glittering jewel while ominous shapes lurk in the shadows, entitled, Tom Swift and His Shining Trapezohedron. A nearby coffee table has a couple of large maps of parts of the city, heavily marked with dots here and there. As the maps had been received rolled up, their current inclination to curl back up has been curtailed by a towel-wrapped golden sword.

Hellboy reads the book leisurely, occasionally looking at the maps again to see if anything pops out at him. Technically, he's sort of working, but could be interrupted if something came up.
suninhades: (Default)
[personal profile] suninhades
Who: Integra Hellsing & Sam Winchester.
What: STUFF.
Where: Hellsing's residential mansion and surrounding areas.
When: This evening.
Notes: Assumed prior meeting, etc. TIME HAS NO MEANING.
Warnings: TBA.

It would be fantastic, Integra thinks, if she could ever get more than four hour's sleep - just sometimes. Perhaps even on a weekend. Usually it's less than that; the idea of something ludicrous as five strikes her as almost gluttonous, at this point, and perhaps it's with that vindictive thought that her tone with the man she's speaking to goes from flatly irritated to obviously angry. She's very aware that there are a number of councilpersons and lobbyists who are aggressively pushing to tighten guild regulations, and that Hellsing is the prime target for such legislation. But the idea that she should parlay and shell out money and favors to get this to go away - when Hellsing is frequently hurting for funding to begin with - makes her positively livid. It's an opinion she makes known - very loudly.

Heaven forbid there's anyone else about at this hour; if her screaming on the phone didn't disturb any other residents, the fact that she slams her bedroom door in a fit of violent pique and all but storms down stairs to the kitchen certainly will. When she yanks open the refrigerator and hisses "Bastards", it's almost reserved, in comparison.
[identity profile] birdofhermes.livejournal.com
Who: Integra Hellsing and Alucard.
What: WHAT'S THE DEAL WITH THESE VAMPIRES, also date night (not really)
Where: Hellsing Manor
When: RIGHT NOW.
Notes: (Dys)functionality at its best.
Warnings: (potentially) blood and gore and generally inappropriate things. hooray.


There's something to be said for the ease with which Alucard has settled into his new surroundings, and it isn't necessarily pleasant. It wouldn't be, anyway, if anyone knew the could-be-ramifications of giving someone (something) like him so much freedom. He enjoys it, but not because he feels himself an equal - such would be far from the truth. Alucard's pleasure stems from something decidedly, and unfortunately, more complex, and almost completely unrelated to the concept of freedom in itself. It's also something he can't be bothered to dwell on for the moment.

His tether, though loosened more than it ever could have been back home, is still ever-present, and he can feel its tug in the form of an order that needn't be spoken. Within moments Alucard steps into his Master's room, curiosity as plain as it ever gets upon his features.

"You called?"
suninhades: (if it's not here soon)
[personal profile] suninhades
Who: Integra Hellsing and Réjean Sept-Heure.
What: These fucking vampires on my lawn etc
Where: A Bar Of Ill-Repute.
When: The other day? Today? Sometime.
Notes: It's like a spy novel! But terrible.
Warnings: See: Who.

Someday, Integra thinks as she pushes open the door to the dingy tile-walled bar, she's just going to clock Réjean square in the face and force him to meet her in a bloody tea room, dressed nicely and sitting still. Not that anyone would ever bother her, even in this sighing, dilapidated place - dressed casually, Integra still looks a bit like she could (and would) just break any wandering hands - but it's the spirit of the thing, really. She finds a table, orders tea (ends up just drinking hot water and lemon), and sits with her back against the wall, waiting and tuning out the only semi-sober efforts of a handful of local musicians as they set about scuttling the cleared-off area in one corner that passes for a stage.

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