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[personal profile] synergismus
Who: Everyone!
What: Creatures descend!
Where: All across the city, although attacks will be most fervent at its heart.
When: Friday/Veerdi evening and into the week.
Notes: Slow and back-tagging is, as always, permitted. If you are confused, look at these two posts for more information.
Warnings: Violence, creepiness, swearing knowing these characters.
[identity profile] scorpiontongue.livejournal.com
Who: Kriv (and possibly his familiar) and OPEN

What: Assorted meetings and misadventures.

Where: The Valhalla Inn, bookstores, the bazaar, the streets, w/e.

When: Varies. :3

Notes: ed is a slowtagger. (_ )_

Warnings: Kriv can be a jerk and Erthesvent isn't much better, but at least she can't talk.


It isn't that he cannot restrain his poor temper; he would not have survived to adulthood if he couldn't, let alone the various adventures and misadventures that came along after. It is, simply put, that he does not like to do so, and often chooses not to do so, and that is something else entirely. It is this grudging self-control that keeps Kriv mostly on the side of behaving himself here, though he sees no reason why he should also smile and be cheerful or polite while he's at it. So when you find him, wherever you find him, there is no mistaking the red-scaled man for a happy citizen. He glares, he grumbles, he growls. He speaks sharply, though not crudely, and walks like one who has never really relaxed a day in his life and knows exactly where he is going thank you. He roars, once, at a would-be pickpocket who quickly reconsiders that particular course of action. Kriv does not slay the offender on the spot, and somewhere out there his companions had damn well better appreciate that one.

He doesn't have money to spare, currently, but that does not allow him to resist the siren song of bookstores when he passes those of the 'dusty and full to overflowing with history and dull old literature' persuasion. The usefulness of knowledge aside, one never knows when a lucky moment might reveal some text of a more arcane sort, unidentified and forgotten. Likewise the library at the inn, though those books are in his opinion far too easily available to be promising. Other errands are more immediately practical: he buys what few supplies he most needs and can currently afford, and makes extensive mental notes on those items he'll have to come back for later.

Erthesvent is with him always, of course, though at times she waits unseen within him, a little scrap of spirit and thought. Other times she perches upon his shoulder, rustles her wings and glares, or else takes to the air to bring him news of what she sees below. It is her keen eyes that spot that unfortunate pickpocket, and her wordless animal cry that her master understands perfectly.

They work well together and they will sort this mess out together. One way or another.
[identity profile] tropfatale.livejournal.com
Who: Sonja Garin, open
What: Errands!
Where: Assorted.
When: Rebecca Black knows what's up.
Warnings: Sonja exists. Put on a real shirt, Sonja.
Note:

Since returning from the boat trip, Sonja has settled a little bit. Not, notably, to any degree that indicates she has given up on going home, and that probably won't stop for a while, but she has the little house in Raven's Gate where she and Ilde stay, and that's good enough for right now. She leaves early, armed beneath her jacket, but not before going over a list of what they need for the household with Ilde, which...has some specializations. They're particular girls. Sonja's aware she needs to stockpile magically as much as she does weapons, but that's considerably more obscure in terms of resources.

Her first stop involves seeing a man about jailbreaking her CiD, a process which is turning out to be more involved than she thought. The neighborhood is dubious, and she at one point has to side-step a fairly inept pickpocket, who receives nary a backwards glance--the withering one she sent him moments earlier was enough. Not long after, she hears a woman cry out, and watches the boy go racing through the crowd, inexpensive ladies' handbag clutched in his fists.

Next, weapons stores. This takes her all over the city, comparing and contrasting what it has to offer--there are a couple of locations, but they tend to vary considerably due to the diverse neighborhoods. Ammunition is extremely difficult to come by, so the fact that there are places which sell more modern arms is fascinating (what is there to equip them with? They're treated almost like collectibles, not functional items), though she observes bows and swords are in greater supply. She ends up picking up some throwing knives, figuring she can at least amuse herself with practice.

She walks along the river's side for a while afterward, at one point hopping deftly up onto a tall stone wall that should be...entirely too narrow to walk the length of, and yet she manages. Bar one Skyrail trip, she's mostly spent her time traveling on foot--it gives her a better idea of the city.

There's a pretty nice-looking bar nearby. That's where she's headed. Predictably.

[ OOC: How this works! Sonja will be at each of the locations mentioned throughout the day and evening, and can meet characters at any ol' location. Just specify the where, and we're good to go! ]

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