asklepios: ᴀᴄᴛʀᴇss ɴᴀᴛᴀʟɪᴇ ᴅᴏʀᴍᴇʀ; ʙʟᴏɴᴅᴇ (Default)
[personal profile] asklepios
Who: 'Dr Vanessza Bernát' & Spike Spiegel
What: Removing his stitches and checking in.
Where: Benny's Syriac Well home
When: Newdi!
Notes: Obligatory polyvore.
Warnings: Medical nonsense; anything else will be added as relevant.
The next time Spike arrives at Vanessza's split-level apartment (on his own two feet this time, and everything), it's a little different to last time - the furniture is all where it's actually meant to be and the sofas are uncovered, for starters. The glass doors out onto her patio are closed, and there's a dog sleeping beside it, where light comes down into the room. (Rigel; she's picking up new tags for him with her name and CiD number later. Practicalities.) The room smells of French perfume and a local blend of tea, instead of antiseptic, and it doesn't look like the kind of place that was chosen with makeshift operating rooms in mind.

At the door, Benevenuta smiles, very slightly.

“Come in. My usual home office is upstairs.”
amberdrake: 2nd book's cover art of Drake (Default)
[personal profile] amberdrake
Who: Amberdrake and Spike
What: A chance first meeting~
Where: Out and about in Ludmead.
When: Present
Notes: --
Warnings: --


The skin around Amberdrake's eye is still a rather disconcerting shade of ick from his mean bastard of a black eye the other day, but it's healing up nicely... and a touch faster than one might normally expect. It's not so shockingly noticeable, now, that the kestra'chern will avoid leaving the house at all, although he hasn't yet gone back to work.

In fact, the walk he's on is one he figures will stay solitary, on his way back from... somewhere, heading for the house again. It's a ways off, and he's got his head ducked a bit as he goes, although the vibe around him remains calm and serene as usual.
redeye: ([ wake ])
[personal profile] redeye
Who: Spike and Vicious.
What: A friendly chat.
Where: The Valhalla Inn.
When: After Spike gets back from getting patched up after the riots.
Warnings: TBA.

There is some kind of emotion, surely, that exists in the vast expanse of unsurprise at Spike still being at the Valhalla, extending his stay despite lack of funds through a mixture of inexplicable charm and pity. It's not contempt, it's not even irritation - old, familiar resignation, maybe; Vicious is not surprised the door is unlocked, but he did expect to have to step over discarded clothes and old cup noodle containers on the floor. The lack of it shows either the depths of repressed anxiety, or simply the evidence of the extent of his injuries.

(Or nothing.)

A bottle of shit vodka and the tell-tale wrappers and plastic tubes of painkillers and antibiotics all on the bedside table, decorating the half-eaten, complementary breakfast - potatoes and eggs almost cover up the smell of stale blood, but not quite. Vicious moves with neither deliberate stealth nor threat, existing in a space near-impossible for even the most hair-trigger of unconscious minds to detect. He checks where Spike's got his gun, where his hands are, considers how many rounds he could have.

Then he sits down in the chair facing the worn hotel bed and its occupant, and waits.
civilobedience: (pic#4837097)
[personal profile] civilobedience
Who: The Militia, the city, and you.
What: The Arena Riots.
Where: The Arena, Griss Twist.
When: Newdi, Eliaderen 1. (Monday Oct 1st)
Notes: Companion post for questions and plotting is here.
Warnings: Violence, police brutality, disturbing content and imagery, graphic death.

It's apparent even before dawn that something out of the ordinary is happening. Canton sheriffs are roused from their sleep or pulled away from their work to be told that on no uncertain terms, today will be a day that they do not leave their neat lines on the map. That their individual offices will be responsible for all crime and unrest within their jurisdictions, with no help; the powers that be offer no details, but the creeping feeling in their presence suggests no questions would be tolerated anyway – the implication that they'll all be watched is a strong one. In Mog Hill, Sheriff Norrington proceeds as he always does under such orders. In Mafaton, leadership is stoic but one deputy laughs, sharp and bitter, while the Emissary of the Council merely checks his watch, unseen underground. Sir Hellsing is pulled away from her dinner in the Guild Hall, a Sobek Croix deputy anxiously relaying the news. The sound of shattered glass disturbs the pre-dawn silence in Flyside, a brick hurled by some faceless figure into the front window of Thames – and nothing else.

From the Spire, hooded Militiamen move quietly and uniformly south, to Griss Twist. They are followed by wagons, full of prisoners.
goodsoldier: (pb || caveman frown)
[personal profile] goodsoldier
Who: OPEN
What: an underground fight night. place your bets.
Where: a warehouse in Griss Twist
When: evening
Notes: Jason is fighting in the main bout, but there is at least one other one, so feel free to make up details for that or others. I'll put up one subsection specifically for Jason's fight and directly after his match. That's primarily for Lisa, but anyone else could harass him if you felt so moved.
Warnings: not especially explicit violence.

The warehouse is an old venue and this evening's organizers old hands. The small arena sits low, not quite a pit, and it's standing room only. Plenty of drink is being sold, and a little food, at mostly reasonable prices. The lighting is harsh, the air is smoky, the sound of people spectating and jeering and arguing is muted yet immense, partially suppressed by the murk of the warehouse and the jaded atmosphere. But the evening's early yet.

In a side room, grubby tables and a varied assortment of seating is available. Some desultory gambling is going on. Substances may be purchased discreetly, deals are being made, and one table in the corner is the unofficially designated area to place bets.

A few matches are set to take place. The ultimate total will depend on how fast they come to an end, who showed up, and if there are any adventurers in the crowd. The main event has a designated time and is between a known fighter with a good reputation, and a newcomer. It hasn't been hyped much, but for regulars, that may be more promising than if it had been.

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