Captain Steve Rogers (
captainredwhiteblue) wrote in
multiversallogs2011-08-23 10:16 am
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[pounding on the door; open]
Who: Steve Rogers and anyone at the Inn.
What: Cap arrives!
Where: The arrival rooms, the Valhalla Inn.
When: afternoon into evening--I'm being flexible with time so many people can play :D
Notes: In-person log because shhhh learning a CiD is hard when you're from 1945.
Warnings: Potential for lots of aw-shucks behavior. Also eyelashes, stand back.
The frozen white ground looms up closer and closer, faster and faster. The drone of the engine has sharpened into a protesting whine, nearly drowning out the sound of Peggy’s voice in the cabin. He knows this is it, that he has mere seconds.
He’s as brave as ever, playing it up for her sake. “We’ll get the band to play something slow,” he calls out to her. “And then maybe I won’t step on your feet.”
He has no way to know those last few words were cut off, no way to know she can’t hear him any longer and she’s already calling his name into her microphone, frantic with worry and grief. All he can see out of the plane’s broken windscreens is the ground now. I’m sorry, he mouths, without really knowing who he’s addressing; before he can figure it out, the plane’s nose impacts, sending him flying forward.
He’s braced for pain, for the scrape of metal and ice over his suit and skin, for bones crunching as the hard ice stops his momentum. He slides, but it’s… odd. It’s not the slick movement of a body over ice or the tearing of his body over broken metal. It’s like skidding on a floor.
He stops with a gentle thump. Far too gentle. When he sits up he’s no longer in the plane but not out on the frozen tundra, either. He’s in a room. It’s green. His shield is propped against a table; he slings it across his back and then he studies the pamphlet he finds on the table. Twice. Carefully.
He looks over the device—a CiD?—and he pockets that. Yes, he could call for help, but he’d need time to study the device and learn what to do, and there’s a more direct way, at least he thinks so.
“Hello?”
Anyone in the vicinity of the arrival rooms will hear a thumping from behind one of the doors, and a man’s voice, calling out politely.
“Hello? Is anyone out there? Could someone open the door, please?”
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"You're doing the same work here? That's good, that you can do something to help other people."
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"People get those a lot around here?"
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He thinks of Dr. Erskine for a moment, a bit of sadness settling over his features. But then he shakes it off, refocusing his attention on the road ahead. "Can't imagine this is an easy place to be, for everyone here. Being kidnapped and having to stay."
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"I didn't even think about it," he admits, glancing over at Ki. "Back home everyone knew who I was, what I was. I didn't have to hide it. I'm used to being able to do things like this. Guess I never really thought about how good I had it, or how much better off I was compared to others."
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Threats of mild violence are a sign that she's accepted him as a reasonable person.
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He sighs. "Your world might still line up with mine. I think I was so accepted because I was a war time hero. I don't think everyone would have the same chances I would have and that makes me sad."
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Steve does, at least, manage to avoid saying that out loud. But it's what he's thinking, feeling. Who he is, really--standing up for everyone else.
"I understand."
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Steve slows his pace, down to a jog--he's got quick reaction times but he still doesn't want to run the risk of mowing someone down at full speed, just in case. The non-humans are a bit of a surprise to him, but not in a bad way. He nods and murmurs polite greetings to the ones who make eye contact.
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"If you keep up night running, going through Mafaton is one of the safer areas, because it's so busy at night. Along the river is great for a straight-away, but it's a bit abandoned in parts."
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"That's good to know. Thank you."
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