http://baedalites.livejournal.com/ ([identity profile] baedalites.livejournal.com) wrote in [community profile] multiversallogs2011-07-16 09:49 pm

Mission Delta

Who: List forthcoming.
What: Getting a lantern.
Where: Spatters.
When: NOW. This thread will likely cover a few days.
Warnings: To be updated.

Dear Mission Delta,

So you're going in to Spatters to deal with actual people. Actual confrontation how about that. Well don't feel too bad or too glad, these guys hardly count as Citizens but that's on them. They have apparently collected a significant number of neat and cleverful things, all of which you may keep should you come across them. All exempt for the lantern your gods require of course. Don't come back without it.

Your boons for this mission are as follow:

A Weapons Cache - I haven't personally gone through every single item in this collection but I am told they are for pacification and non-lethal if you hold them right. Who knows what happens if you hold them wrong.

Ward Breaking Talismans - You will not be kept safe from hexes, but you will be able to break through most protective spells and also bonus: you can touch the talisman to objects and people to see if they are what they seem to be. Pretty useful.


Spatters is in a constant sad state of affairs. It's not a neighbourhood into which respectable citizens often travel, and it is easy to see why; there seem to be mostly cracked houses and smashed windows, half-tents and shanties made up by discarded materials. This is where Baedal's rejects end up, the half-wits, the psychotics who cannot function in the City and those who can't deal with shifted reality. It's also a home to those who have business they wish to keep out of the public eye. Man-eaters and predators of different stripes are known to stalk Spatters. The streets are eerily empty, but perhaps the people here are so used to hiding that they hardly ever seen.

The House have a building in the area, and it is not far away from the basement that has been pointed out as host to the Candlelighter hideout. The place is likely to be occupied, and the occupants are likely to expect hostile company.

[identity profile] aldabeyoun.livejournal.com 2011-07-26 03:26 am (UTC)(link)
"Either it won't do you any good or it'll itch like hell," Njoki says with a shrug and looking at Robin. "If you're worried, skip it."

In any case, she repacks her supplies, relaces her boots, and examines a little bit of stitching running along the inside hems of her clothes. She doesn't expect to shift at any point in this expedition, but it doesn't hurt to be sure that she'll be able to keep her clothes with her no matter what happens.

[identity profile] bangyoudead.livejournal.com 2011-07-30 12:35 am (UTC)(link)
"They're anti-non-humans, related to the local pseudo-Christian gig, House Ecumenal, though those guys kicked 'em out a while back. Looks like folks investigatin' think all evidence points towards them bein' behind this, and whatever invasion y'all had a couple of weeks back, with the creatures from the ground. Rumor has it they moved to the Spatters. If they're equipped well enough to pull this off, who knows what kind of headache we got waitin' out there."

[identity profile] withdeviltry.livejournal.com 2011-07-30 01:17 pm (UTC)(link)
Robin dips her head, shadowing her eyes, forcing out a tight, resigned smile. "Ah, these are Christian men and women, and they hate us," she says, quietly acknowledging her own non-human status for those paying attention. "How regrettable ..."

She doesn't sound terribly surprised. "I can protect our escape route -" she looks up, then - "they may attempt to trap us inside, and -" smiling, haha, isn't it funny to feel this way - "I'll feel much better knowing we can get out than in among the mass of them."
gotbottle: (pink shirt 1)

[personal profile] gotbottle 2011-07-30 10:50 pm (UTC)(link)
Hate coming from those who hide behind religion. Rachel's not fond of that; she's seen, back home, the kinds of things that result from those attitudes.

"I'd appreciate that," she says, in reply to Robin's offer. She realizes she's not the expert on anything here, but: "We can do the most awesome job ever at getting this thing, but it does no one any good if we get it and then we can't get out."

[identity profile] fixedroll.livejournal.com 2011-07-31 02:49 am (UTC)(link)
Huh. That's interesting about the cultists being responsible for the city's recent mess, but Arthur declines to do anything beyond continuing to look attentive. Not much of what he learned about them seems technically relevant to the task immediately at hand.

"That's the idea," he says to Rachel, tucking the holster into his shoulder bag—which he completely had this whole time, by the way, la la la—and then doing the same with the baton, the talisman, and soforth. Some people can get away with wandering around fully armed, but he's accustomed to hiding it, so hide it he shall.
Then, to Robin: "Take Alan with you. It seems unlikely we'll need to argue our way out of there, but you never know." You giant tourist, you.

"All right, let's move out. Those of you taking the train, spread out among the cars, act like you don't all know each other, just to be safe. Train stations are monitored, so don't group up there. We'll meet at [intersection near to, but not right on top of, the Candlelighter house]." He flicks the cuff from his wrist to glimpse his watch, announces the current time. "Let's give each other two hours to get there. If you're early, just hang tight. If you run into a snag, let me know, because if you turn up late we're going in without you."

One more sidelong look to Eames, and then he's off.