Erik (
magnetic) wrote in
multiversallogs2011-08-09 03:06 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
thought i saw the future
Who: Erik Lehnsherr and OPEN to... someone with a death wish, possibly? Anyone who enjoys talking through a door?
What: Arriving.
Where: Arrival cells, The Valhalla Inn.
When: Late Misdi night, and however many hours/days afterward.
Notes: me so angy
Warnings: None at this time.
Shunted from her purpose by a living whirlwind, the prototype jet spins and spins, her extremities breaking apart, the wind skinning her and flinging her pieces into the sea. The little bodies inside her rolling, white-knuckled, dreading the inevitable crash. Erik is affixed to the steel hull by means of his gift, and through his palms and his knees and his skull he feels every vibration, every groan and shriek of rent metal, and through his chest he feels the resonance of his friend howling in terror beneath him. He will be safe, held there, or they will all of them die together, screaming.
Erik collides with something hard, then—only him, Erik alone, the Blackbird's hull suddenly absent from his awareness—and rolls away from it purely by the rebound, confused by the loss of momentum even before his body stills. He stirs again not a moment later. It is with the drunken, but dogged movements of a stunned body yet determined to rise that he then lifts himself from the floor, aware even through the mess of dizziness that he recognizes nothing, that everything he knows is gone. A wall—it was a wall. He's in a room. A cell. The surge of emotion triggered by this realization is unnameable, and it is deep, and fierce, and it consumes him in full.
The meat of his fist is first to find the door, and again and again, then both palms banging hard, and his voice raises above them, raw, defiant of language. In a sudden cessation his forehead touches the door's surface, and he waits there, panting, hoarse. Listening for anything, any sign of a presence. He waits. Nothing. Head clearer, he now steps back from the door and gestures as though tearing it, miming handfuls, meaning to disfigure and make useless this prison that he hates. Straining hard. Teeth bared at no one. Nothing. His breath creaks loose and then comes in a sudden rush, out and back in, and with tears flowing freely from all his futile effort he goes utterly berserk.
A powerful racket follows—not merely powerful, but sustained. Inanimate groaning, squealing, slamming; a long, splintering crack; something like metallic hailstones. Each time the noise abates, the man inside the cell is temporarily silent, or gasping audible breaths, or else he cries out you can't do this or I almost had him or where are they or the most subtle I'll kill you, only to begin again.
Over an hour passes before he is worn to weakness, before his body is too weary to keep up with his will, and by then the cell door is not only seriously dented from the inside, but it has bowed outward. The entire door, still sealed around its edges, now faintly convex toward the hallway.
In Baedal, it is standard procedure not to release immediately those who arrive in the throes of violence. Such creatures are to be left locked away until they reach a manageable state, whether that means internal calm, or malnourished weakness, or death. Often, death seems most prudent. (These rooms are tiled for a reason.)
Erik shows his teeth to the first official to ask after him and, by grace of the wards, but certainly not for lack of trying, fails to drive a now sharpened table leg through the man's head. Nonplussed, the official tells him to have it his way, and leaves behind a sign on the handle of the door. It's inn standard, the same as on any rented room: DO NOT DISTURB.
Cheers for horrible ideas?
He stares at the door for a few moments, sure that this is a bad idea, but some curiosity or sympathy wins out. Cautiously, he approaches as close as he dares. "Hello?"
heh heh
Then comes a low voice, which states, hoarsely but firmly, "Open the door."
no subject
Everyone has to be let out of the arrival room. If Ianto doesn't, someone else will have to.
no subject
This gentleman—well, man—speaks with an accent, too, though it is quite mild and only distinguishable by certain notes, none of which have been hit thus far. He sounds only mildly aggravated, which, for the record, is due to exhaustion alone and belies nothing of the unrelenting emotional clench inside.
no subject
"You haven't read the pamphlet, have you?"
no subject
"Who do you work for?"
no subject
Ianto can already tell this is going to be like pulling teeth. He's no fan of the stupid pamphlet, but it's good enough for a basic 'you are here,' and it's bothersome when people refuse to read it.
no subject
There: vague hints of a Germanic upbringing, watered down through practice to sound closer to English.
"One way or another, I'm getting out of here, and if you do not open this door immediately, sharing its experiences will be the least of your problems."
Erik this is not the way to make friends.
no subject
"Right. Fine." The knob is twisted with the door, the latch jammed, but Ianto braces a foot against the wall and pulls. "You're one to speak of intelligence, threatening people who offer to help you out." He yanks, and it gives a little, but not fully. Not yet. "But if you insist, you can come out and discover it all on your own, without any help from me or the damn pamphlet. Or anyone, with that attitude."
With a final twist and pull, the door jerks open and Ianto swings it wide. "There," he swings his arms out before placing them indignantly on his hips. "Happy now?"
(no subject)
(no subject)
(no subject)
no subject
She's lost inside her own thoughts, letting her feet carry her up this corridor, down another, stairs, and so on. She looks up as she approaches the arrival area, the sign on one of the doors catching her attention--she's never seen that before. She moves to the door, examining it closely first with her eyes and then tracing the the way the wood has bowed out with her palm, to confirm that yes, she is in fact seeing what she's seeing.
She's heard they don't let people out of the rooms if they aren't safe. If they took the arrival badly or they're likely to hurt someone, themselves. And maybe that's what's happening here.
But maybe that's just something they say. Maybe they keep people locked up for a different kind of trouble, or at some whim. She has to know. And her kind heart can't abide the idea of someone locked in one of these rooms all alone.
Ava knows for sure that she will die on a sunny July afternoon when she's eighty-four years old. Today, she's but a young woman of twenty-three.
She can take the chance.
"Hello?" she calls out, curling the hand on the door into a fist and rapping gently. "Hello, is someone in there?"
no subject
The voice belongs to a man—well, it sounds male, at least—and its origin is rather close to the door, as though the cell's inhabitant were standing directly opposite her. As though he were waiting there, already. It is low, and earnest, and still rough from screaming.
"Let me out."
no subject
She pulls on the handle. The door doesn't open. Maybe it's stuck, the way the door's been bent out a little. She pulls harder, jiggling the handle, even bracing a knee against the frame to try to budge it.
"Darn it." She steps back, and grasps the handle with both hands, trying to budge it. "I'm so sorry, sir, I think they've locked the door." Ava lets go of the handle, frowning. "I can go try to find someone to let you out."
no subject
One hand flat on the doorframe, the other in a fist, he waits there. The warmth of his own breath reflected back upon his face, slow and shallow. The adrenalized beating of his heart. Staring at nothing. Listening.
no subject
There's a small flurry of quiet sounds from her side of the door--the do not disturb sign being slipped off the handle, the shift of her body as she kneels to inspect the handle and to try to slide the sign between the door and the frame.
"My name is Ava," she says as she feels all around the handle, in case there's a button or a latch, anything to unlock the door, "and I was brought here too." She sighs; there's nothing. "I can't get at the lock. I'm sorry. Sit tight, I'll see if I can find someone to help. I'll come back as soon as I can."
She grasps the door handle for balance as she gets to her feet, still holding the sign in one hand.
no subject
Too easily let down from that prior moment of...not exactly hope, but something like it, the moment she originally tried the door, the sounds of the latch now aggravate him.
"Hurry, Ava." Something stirs behind him, in the dark. Quietly. "Please."
no subject
"Hello, miss." Savitri appears to be quite serene though there is an overture of someone who talks people down from ledges for a living. "Is there something that can be done for you?" Door and new quest: pointedly ignored.
no subject
Ava is good at the whole smile-in-the-face-of-people-thinking-you-nuts game, and she summons a bright smile now as she gestures at the door with the sign. "Yes, please. There's a man locked in this room and he needs to be let out. Can you help?"
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
Set after Ianto, before Ava
So it's understandable, then, that Tommy runs around the City a lot, trying to find things to do. Billy and his mother keep him from going into most of the seedier parts of town (so far), but the Inn is safe enough, considering, and he' hasn't been there since he got to Baedal, so he decides to check it out. It's not all that interesting, though. Boring walls, boring people, boring boring boring-oh! Ooooh.
The bowed out door catches his attention. Someone dangerous (read: not boring, and therefore cool) must be in there. Tommy stands in front of the door for a moment. Should he enquire politely as to who might be inside the room, or should he just be an asshole as usual?
And was that even a legit question?
He taps on the door.
"Knock knock."
no subject
"I'm in here," he says, like a lost body waiting for rescue. It's a moment of comparative weakness he won't repeat any time soon.
no subject
Tommy doesn't really notice Erik's distress because... well, he's running on the assumption that people are all treated like he and Kate were when they arrived. The thought that someone might not be allowed out promptly and politely doesn't even come to mind.
"Oh geez, are you from a world that doesn't have them? 'Cause that would suck. I mean, how can you get through life without ever understanding the interrupting cow?"
Since he's decided that the inhabitant of the room is probably a little dumb, the pace of his speech is actually slow for him. His words still come faster than normal, though, blurring together at the edges.
no subject
Still, he tries—even though, for all he knows, this person isn't really a child at all. "...Excuse me, I didn't quite hear you the first time. The door, it muffles things a bit."
no subject
He considers things for a long while (for him, that is) then taps at the door like a small child banging the bars of the lions' cages at the zoo.
"Knock knock."
Because a good knock knock joke really isn't something you can just waste.
no subject
So he sighs, and closes his eyes.
"Who's there."
This is ridiculous.
no subject
"Boo."
When he speaks, it's with a little bit of a giggle to it. Honestly, the way he's acting, he sounds about twelve. What a dip.
no subject
He glances sidelong at the door, like Really? Is this really what my life has become?
"Boo who."
(no subject)