magnetic: ...get your own (LKSDJAGHFDSG;kl!!!)
Erik ([personal profile] magnetic) wrote in [community profile] multiversallogs2011-08-09 03:06 am

thought i saw the future

Who: Erik Lehnsherr and OPEN to... someone with a death wish, possibly? Anyone who enjoys talking through a door?
What: Arriving.
Where: Arrival cells, The Valhalla Inn.
When: Late Misdi night, and however many hours/days afterward.
Notes: me so angy
Warnings: None at this time.

Shunted from her purpose by a living whirlwind, the prototype jet spins and spins, her extremities breaking apart, the wind skinning her and flinging her pieces into the sea. The little bodies inside her rolling, white-knuckled, dreading the inevitable crash. Erik is affixed to the steel hull by means of his gift, and through his palms and his knees and his skull he feels every vibration, every groan and shriek of rent metal, and through his chest he feels the resonance of his friend howling in terror beneath him. He will be safe, held there, or they will all of them die together, screaming.

Erik collides with something hard, then—only him, Erik alone, the Blackbird's hull suddenly absent from his awareness—and rolls away from it purely by the rebound, confused by the loss of momentum even before his body stills. He stirs again not a moment later. It is with the drunken, but dogged movements of a stunned body yet determined to rise that he then lifts himself from the floor, aware even through the mess of dizziness that he recognizes nothing, that everything he knows is gone. A wall—it was a wall. He's in a room. A cell. The surge of emotion triggered by this realization is unnameable, and it is deep, and fierce, and it consumes him in full.
The meat of his fist is first to find the door, and again and again, then both palms banging hard, and his voice raises above them, raw, defiant of language. In a sudden cessation his forehead touches the door's surface, and he waits there, panting, hoarse. Listening for anything, any sign of a presence. He waits. Nothing. Head clearer, he now steps back from the door and gestures as though tearing it, miming handfuls, meaning to disfigure and make useless this prison that he hates. Straining hard. Teeth bared at no one. Nothing. His breath creaks loose and then comes in a sudden rush, out and back in, and with tears flowing freely from all his futile effort he goes utterly berserk.
A powerful racket follows—not merely powerful, but sustained. Inanimate groaning, squealing, slamming; a long, splintering crack; something like metallic hailstones. Each time the noise abates, the man inside the cell is temporarily silent, or gasping audible breaths, or else he cries out you can't do this or I almost had him or where are they or the most subtle I'll kill you, only to begin again.

Over an hour passes before he is worn to weakness, before his body is too weary to keep up with his will, and by then the cell door is not only seriously dented from the inside, but it has bowed outward. The entire door, still sealed around its edges, now faintly convex toward the hallway.

In Baedal, it is standard procedure not to release immediately those who arrive in the throes of violence. Such creatures are to be left locked away until they reach a manageable state, whether that means internal calm, or malnourished weakness, or death. Often, death seems most prudent. (These rooms are tiled for a reason.)
Erik shows his teeth to the first official to ask after him and, by grace of the wards, but certainly not for lack of trying, fails to drive a now sharpened table leg through the man's head. Nonplussed, the official tells him to have it his way, and leaves behind a sign on the handle of the door. It's inn standard, the same as on any rented room: DO NOT DISTURB.
coffeeking: (guuurrrrl)

Cheers for horrible ideas?

[personal profile] coffeeking 2011-08-09 07:17 pm (UTC)(link)
Ianto had just been making a last sweep of the room he was moving out of, ensuring he didn't leave anything behind, before heading to the front desk to tell them he and Jack had bought a house and would no longer be requiring accommodations. It's on his journey there that he catches sight of the damaged door, and the 'do not disturb' sign, and Ianto slows to a stop.

He stares at the door for a few moments, sure that this is a bad idea, but some curiosity or sympathy wins out. Cautiously, he approaches as close as he dares. "Hello?"
coffeeking: (I do not like this sam i am)

[personal profile] coffeeking 2011-08-10 04:09 am (UTC)(link)
"Love to, mate," he replies, his Welsh accent clear and cautious. "The arrival room isn't very cheery, but then, it appears you aren't either. Not that I can blame you, but I don't suppose I can have some guarantee you aren't going to do to me what you did to the door?"

Everyone has to be let out of the arrival room. If Ianto doesn't, someone else will have to.
coffeeking: (omg r u even srs)

[personal profile] coffeeking 2011-08-10 05:10 am (UTC)(link)
The question takes Ianto off-guard for a moment, and he almost replies that he works at a coffee shop before he understands the gravity of the question. He sighs, and though Erik can't see, he rolls his eyes.

"You haven't read the pamphlet, have you?"
coffeeking: (that's what she said)

[personal profile] coffeeking 2011-08-10 05:53 am (UTC)(link)
"I work for a coffee shop here in Baedal. Baedal is the name of the city you're in, as the pamphlet would explain in its usual condescending manner, if you'd care to read it. I'm not responsible, directly or indirectly, for bringing you here. None of the people you'll meet here are. We were all brought here."

Ianto can already tell this is going to be like pulling teeth. He's no fan of the stupid pamphlet, but it's good enough for a basic 'you are here,' and it's bothersome when people refuse to read it.
coffeeking: (geez fine okay)

[personal profile] coffeeking 2011-08-10 06:26 am (UTC)(link)
Oh, thanks, Erik. That's quite enough to annoy Ianto into ignoring his better sense, the one that tells him to leave you in there to rot.

"Right. Fine." The knob is twisted with the door, the latch jammed, but Ianto braces a foot against the wall and pulls. "You're one to speak of intelligence, threatening people who offer to help you out." He yanks, and it gives a little, but not fully. Not yet. "But if you insist, you can come out and discover it all on your own, without any help from me or the damn pamphlet. Or anyone, with that attitude."

With a final twist and pull, the door jerks open and Ianto swings it wide. "There," he swings his arms out before placing them indignantly on his hips. "Happy now?"

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obscuredvision: (leaves)

[personal profile] obscuredvision 2011-08-10 01:47 am (UTC)(link)
Ava roams the halls of the inn when she's restless, when her room feels too small and stillness and quiet just don't agree with her. This is one of those times. She's got no clear destination, no goal in mind besides movement, a bit of exercise to clear her head.

She's lost inside her own thoughts, letting her feet carry her up this corridor, down another, stairs, and so on. She looks up as she approaches the arrival area, the sign on one of the doors catching her attention--she's never seen that before. She moves to the door, examining it closely first with her eyes and then tracing the the way the wood has bowed out with her palm, to confirm that yes, she is in fact seeing what she's seeing.

She's heard they don't let people out of the rooms if they aren't safe. If they took the arrival badly or they're likely to hurt someone, themselves. And maybe that's what's happening here.

But maybe that's just something they say. Maybe they keep people locked up for a different kind of trouble, or at some whim. She has to know. And her kind heart can't abide the idea of someone locked in one of these rooms all alone.

Ava knows for sure that she will die on a sunny July afternoon when she's eighty-four years old. Today, she's but a young woman of twenty-three.

She can take the chance.

"Hello?" she calls out, curling the hand on the door into a fist and rapping gently. "Hello, is someone in there?"
obscuredvision: (worried)

[personal profile] obscuredvision 2011-08-10 04:55 am (UTC)(link)
"Give me a moment." It's a snap decision, entirely made with her heart and not her head. Winding up here is a traumatic enough experience without an extended stay in that claustrophobic room.

She pulls on the handle. The door doesn't open. Maybe it's stuck, the way the door's been bent out a little. She pulls harder, jiggling the handle, even bracing a knee against the frame to try to budge it.

"Darn it." She steps back, and grasps the handle with both hands, trying to budge it. "I'm so sorry, sir, I think they've locked the door." Ava lets go of the handle, frowning. "I can go try to find someone to let you out."
obscuredvision: (unsure)

[personal profile] obscuredvision 2011-08-10 05:26 am (UTC)(link)
It occurs to her that if the inn's management are the ones keeping him in there, she's not likely to get much help from them in letting him out.

There's a small flurry of quiet sounds from her side of the door--the do not disturb sign being slipped off the handle, the shift of her body as she kneels to inspect the handle and to try to slide the sign between the door and the frame.

"My name is Ava," she says as she feels all around the handle, in case there's a button or a latch, anything to unlock the door, "and I was brought here too." She sighs; there's nothing. "I can't get at the lock. I'm sorry. Sit tight, I'll see if I can find someone to help. I'll come back as soon as I can."

She grasps the door handle for balance as she gets to her feet, still holding the sign in one hand.

[identity profile] baedalites.livejournal.com 2011-08-10 06:08 am (UTC)(link)
Did anyone say management? Or think it, whichever. Here she is, moving down the corridor with collected purpose. Summoned, no doubt, by tales of unruly arrivals and the terminally curious.

"Hello, miss." Savitri appears to be quite serene though there is an overture of someone who talks people down from ledges for a living. "Is there something that can be done for you?" Door and new quest: pointedly ignored.
obscuredvision: (bright smile)

[personal profile] obscuredvision 2011-08-10 06:19 am (UTC)(link)
"Hello."

Ava is good at the whole smile-in-the-face-of-people-thinking-you-nuts game, and she summons a bright smile now as she gestures at the door with the sign. "Yes, please. There's a man locked in this room and he needs to be let out. Can you help?"

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Set after Ianto, before Ava

[identity profile] billycanfix.livejournal.com 2011-08-13 04:18 am (UTC)(link)
Boredom is a powerful motivator for a speedster. Every second of inactivity drags out to minutes, hours even, depending on just how little stimulation there is around. And Baedal post-ants is... not very stimulating at all to a kid who's used to the rush and havoc of being a superhero in modern Manhattan.

So it's understandable, then, that Tommy runs around the City a lot, trying to find things to do. Billy and his mother keep him from going into most of the seedier parts of town (so far), but the Inn is safe enough, considering, and he' hasn't been there since he got to Baedal, so he decides to check it out. It's not all that interesting, though. Boring walls, boring people, boring boring boring-oh! Ooooh.

The bowed out door catches his attention. Someone dangerous (read: not boring, and therefore cool) must be in there. Tommy stands in front of the door for a moment. Should he enquire politely as to who might be inside the room, or should he just be an asshole as usual?

And was that even a legit question?

He taps on the door.

"Knock knock."

[identity profile] billycanfix.livejournal.com 2011-08-16 02:10 pm (UTC)(link)
"No, you're supposed to say 'Who's there?'! How can you not know what Knock Knock jokes are?"

Tommy doesn't really notice Erik's distress because... well, he's running on the assumption that people are all treated like he and Kate were when they arrived. The thought that someone might not be allowed out promptly and politely doesn't even come to mind.

"Oh geez, are you from a world that doesn't have them? 'Cause that would suck. I mean, how can you get through life without ever understanding the interrupting cow?"

Since he's decided that the inhabitant of the room is probably a little dumb, the pace of his speech is actually slow for him. His words still come faster than normal, though, blurring together at the edges.

[identity profile] billycanfix.livejournal.com 2011-08-30 11:48 am (UTC)(link)
With a snort, Tommy flops back to lean on the door. "Sure whatever 's not like I haven't heard that one before or anything, but you sound old, so I'll let it go."

He considers things for a long while (for him, that is) then taps at the door like a small child banging the bars of the lions' cages at the zoo.

"Knock knock."

Because a good knock knock joke really isn't something you can just waste.

[identity profile] billycanfix.livejournal.com 2011-08-31 03:12 pm (UTC)(link)
And Tommy's day just got made. Even Billy doesn't indulge him like this... there's something to be said for having a captive audience.

"Boo."

When he speaks, it's with a little bit of a giggle to it. Honestly, the way he's acting, he sounds about twelve. What a dip.

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