The Militia. (
civilobedience) wrote in
multiversallogs2012-10-01 08:45 pm
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Entry tags:
- @ aspic,
- @ griss twist,
- @ griss twist: arena,
- @ syriac well,
- amberdrake,
- ava lockhart,
- benevenuta crispo,
- gemma "gg" giordano,
- hassan farrakhan,
- ilde decima,
- ivan,
- jack benjamin,
- jaime lannister,
- james t. kirk,
- jason todd,
- kalenedral,
- lea bit eshtazin,
- megan gwynn,
- npc,
- rachel conway,
- raylan givens,
- seoraj,
- severus snape α,
- sharon "boomer" valerii,
- spike spiegel,
- wolfgang einhorn,
- { bruce wayne,
- { logan,
- } alan shore
The Arena Riots ( open, gamewide )
Who: The Militia, the city, and you.
What: The Arena Riots.
Where: The Arena, Griss Twist.
When: Newdi, Eliaderen 1. (Monday Oct 1st)
Notes: Companion post for questions and plotting is here.
Warnings: Violence, police brutality, disturbing content and imagery, graphic death.
It's apparent even before dawn that something out of the ordinary is happening. Canton sheriffs are roused from their sleep or pulled away from their work to be told that on no uncertain terms, today will be a day that they do not leave their neat lines on the map. That their individual offices will be responsible for all crime and unrest within their jurisdictions, with no help; the powers that be offer no details, but the creeping feeling in their presence suggests no questions would be tolerated anyway – the implication that they'll all be watched is a strong one. In Mog Hill, Sheriff Norrington proceeds as he always does under such orders. In Mafaton, leadership is stoic but one deputy laughs, sharp and bitter, while the Emissary of the Council merely checks his watch, unseen underground. Sir Hellsing is pulled away from her dinner in the Guild Hall, a Sobek Croix deputy anxiously relaying the news. The sound of shattered glass disturbs the pre-dawn silence in Flyside, a brick hurled by some faceless figure into the front window of Thames – and nothing else.
From the Spire, hooded Militiamen move quietly and uniformly south, to Griss Twist. They are followed by wagons, full of prisoners.
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The longer they fought in one position, it became clear that they'd be ganged up on until they were snuffed out with the other troublemakers. (Which would happen eventually, he wasn't kidding himself.) When he had a moment to make eye contact, Spike gave a curt nod of acknowledgement. Lead and he'd follow.
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When he had the chance, he checked out the situation going on below. It looked like it just got more intense the further they went. So why not? Spike shoved another faceless body away far enough to have an opening, then raised a hand, suggesting that he'd catch the gun if Jason threw it. No time like the present to see what else they were missing.
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Shouldering the newly acquired weapon, he used his free arm to grab a hold of the other side. Then it was just a matter of aiming.
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"On three I'm headed down right after it. Come with or cover me," Jason suggests, because he's diplomatic enough not to boss around some guy he barely knows and Spike's been nice about listening to him.
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Without another word, he did what he was asked. As far as following, Spike was stubbornly curious what he'd find further down. Part of him wanted to see how far he could get.
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A bullet does in fact graze Jason, but it can't stop gravity, and neither, fortunately for them both, can anyone else in this particular group of Militia. Jason takes out the one shooter before he's even properly landed, which is a difficult matter due to an abundance of semi-prone agents instead of solid ground; even as he does that, however, two of the not fully knocked over agents are raising their guns, and a third is starting to get up. Spike is both dangerous to them and in more danger of getting shot, but agents that rely on guns or even other weapons in close combat are just that little bit delayed. Two out of the the three agents moving into action are raising their guns to aim at Spike.
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The other had more time, and the bullets started flying. Spike kept his head down, his movements quick, and closed in to disarm the remainder. The crowds made any hand-to-hand tricky, but he was committed now. Three he could take care of, it was all the other factors that really brought the danger. He may not be so fast the next time.