The Militia. (
civilobedience) wrote in
multiversallogs2012-10-01 08:45 pm
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Entry tags:
- @ aspic,
- @ griss twist,
- @ griss twist: arena,
- @ syriac well,
- amberdrake,
- ava lockhart,
- benevenuta crispo,
- gemma "gg" giordano,
- hassan farrakhan,
- ilde decima,
- ivan,
- jack benjamin,
- jaime lannister,
- james t. kirk,
- jason todd,
- kalenedral,
- lea bit eshtazin,
- megan gwynn,
- npc,
- rachel conway,
- raylan givens,
- seoraj,
- severus snape α,
- sharon "boomer" valerii,
- spike spiegel,
- wolfgang einhorn,
- { bruce wayne,
- { logan,
- } alan shore
The Arena Riots ( open, gamewide )
Who: The Militia, the city, and you.
What: The Arena Riots.
Where: The Arena, Griss Twist.
When: Newdi, Eliaderen 1. (Monday Oct 1st)
Notes: Companion post for questions and plotting is here.
Warnings: Violence, police brutality, disturbing content and imagery, graphic death.
It's apparent even before dawn that something out of the ordinary is happening. Canton sheriffs are roused from their sleep or pulled away from their work to be told that on no uncertain terms, today will be a day that they do not leave their neat lines on the map. That their individual offices will be responsible for all crime and unrest within their jurisdictions, with no help; the powers that be offer no details, but the creeping feeling in their presence suggests no questions would be tolerated anyway – the implication that they'll all be watched is a strong one. In Mog Hill, Sheriff Norrington proceeds as he always does under such orders. In Mafaton, leadership is stoic but one deputy laughs, sharp and bitter, while the Emissary of the Council merely checks his watch, unseen underground. Sir Hellsing is pulled away from her dinner in the Guild Hall, a Sobek Croix deputy anxiously relaying the news. The sound of shattered glass disturbs the pre-dawn silence in Flyside, a brick hurled by some faceless figure into the front window of Thames – and nothing else.
From the Spire, hooded Militiamen move quietly and uniformly south, to Griss Twist. They are followed by wagons, full of prisoners.
Amberdrake, misc locations, open: bring out yer dea-- er, wounded!
He's almost been spotted by militia a few times, and has ducked back around behind buildings and trees and things each time, his heart pounding so hard that it feels like it could burst. It's impossible not to remember his lone, terrified trek across Predain and Tantara in the middle of winter as a child, fevered and dying, dodging Ma'ar's army as he went. His arms are streaked in blood; his set of dark scrubs are blotched in it. None of it is his. Amberdrake doubts these men would leave him in peace with a claim that he's healing the wounded-- and in fact he wonders if that would make them even more likely to arrest him.
Best not to risk it. I can't Heal myself if they decide to shoot me, and then I can't do anyone any good.
A new wave of fear beating at his mind makes him dizzy enough that he has to lean for a moment against a building, sucking in breath through his teeth. Amberdrake doesn't dare raise his shields further; he won't be able to find anyone if he does. He's waiting for the newest source of terrible pain to make it as far away from the arena as he can get near, and has positioned himself in roughly its path. This has been a day full of compound fractures, bullet wounds, the injuries from the rending of claws and teeth, and even the odd bit of shrapnel.
I hope that's the worst it gets.
He doubts he can fuse anyone's limbs back on, today, should he meet any who need it. As it is, he's spreading his Gift as thin as he dares, using it to Heal the most catastrophic parts of injuries and burn out any signs of infection, and splinting and stitching what he can the mundane chirurgeon's way. Get them stable and get them moving, Drake. Worry about fixing people more than that after the dust settles.
There's a small thermos hanging from a belt he's tied around his waist, and a bag full of the medical supplies he'd begun gathering as soon as he'd has his bearings in the city. War-time habits. And just as well...
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Wolfgang would rather be in a movie right now. The bullet hits him in the upper abdomen, roughly around the liver, spraying an impressive amount of blood and knocking him immediately on his ass. All of a sudden he can't breathe and a searing pain bursts from his abdomen and radiates all over his torso. Shit, is his first thought when he's capable of thinking again — which is several seconds later. The second is: "Fuck!" Followed by: I need to take cover, but he's having a hard time focusing on anything but how his entire torso is on fire. Also, it's about thirty seconds before he realises he's on the ground. When did he fall?
But thank God, someone sympathetic sees it and comes to help, because he's not going anywhere, not on his own power, anyway. He might be able to drag himself a few feet, but not much more.
The important thing is not to panic. He knows gunshot wounds. He's never had one, but he knows about them. It must have missed his spine, he thinks, because he still has feeling everywhere, although right now he would really like to not have feeling anywhere. If it didn't hit any vital organs... and he's in Baedal, not Earth. They can reattach dead people's limbs, bring people back from the dead. A bullet wound should be child's play up against magic.
Assuming anyone's around.
This is what he tries to remember, but it's hard to keep panic at bay when he's bleeding at a rate he never has before and is unable to sit up and good God the pain is pretty fucking incredible, a burning line from one side of his body to the other. He's aware of someone next to him shouting, "Help! Medic!" but only in a very vague way.
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Drake's 'radar' registers the gunshot wound happening within his range, almost as fast as his ears pick up the sound of it, and he tears off toward it at a run. Even without the shouting, pin-pointing the source of burning burning heat injury pain sharp is easy enough, and he drops to his knees beside the fallen young man.
"I am a Healer," he says, both to the sympathetic bystander and to the victim, should he even hear him. More gunfire in their immediate area has Drake scooping the other man up and lunging back to his feet, running for cover around the corner of that building over there. At least he's familiar enough with guns, thanks to his time in Haven.
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He is very lucky in terms of location; a few inches in any direction and that bullet would have pierced something vital that probably would have required major surgery, if not outright killed him. It's still a pretty impressively gorey wound and he's bleeding all over himself and all over Amberdrake, his face going from pale to extremely pale. The bullet went right through him, leaving an entrance and exit wound; the bleeding is his biggest problem, if it isn't controlled soon he's going to go into shock.
Wolfgang keeps trying to sit up, apparently not entirely cognizant of where he is or what's happening to him, but at least he's conscious. His hand is pressed over the wound, maybe in a feeble attempt to keep all his bits inside of him.
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Muscle, skin, tissue, bone, energy. Amberdrake pushes his hand aside finally so that he can get access to the wound itself, assessing -- the bullet is gone. No bone fragments. A sensation not unlike electricity coils into Wolfgang from Drake's blood-drenched hands as he slows bloodflow to the area and then knits veins back together, going from most severe to least. Then deep tissue, starting at the center and working his way out, so that fluid can't accumulate in pockets and turn into a problem.
Infection threatens as it always does, as tangible to the Healer as the ground he kneels on. He mercilessly burns it away. Nothing vital being punctured means that Drake doesn't have to burn his energy regenerating delicate tissue, and that's good. Passing out so near gunfire would be bad, and it's been a long day for the kestra'chern. His reserves are finally being tapped.
"I apologize," Amberdrake says while he works, "I would normally pain-block the entire area and Heal it completely, but I have to conserve resources during this... whatever it is."
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Nothing happens.
Well, something happens: the gun collapses in his hand, a pile of rusty metal shavings. Then the knife in his boot, the buckle on his belt, the silver in his hood. He drops his handful of flakes, startled.
This is not, again, something Wolfgang necessarily is doing on purpose, but — blood spilled is a good focus. Good to know. If he had the training, he could probably clear the block, separate the civilians from the Militia — easy largely because the Militia tend to take precautions against psychic tampering, while civilians don't or can't — but he doesn't. It's frustrating. The most he can do is send a compulsion to the agent still standing there, Go away.
He goes away.
It's not enough. He wishes he could tell him go home, don't hurt anybody as well, but he just does not have the kind of training for anything that specific. Nothing he can do about it.
"Riot," Wolfgang supplies, helpfully, wheezing. He's trying to stay awake but he would really like to pass out right now. He hesitates, hand hovering over his torso, trying not to touch it. "Is it bad?" I can't go to a hospital. That's a thought he projects without meaning to.
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At least I won't have to deal with the headache today is going to give me if they shoot me.
And isn't that the damned truth. He's going to feel like he's been shot a dozen times, trampled, beaten, bludgeoned, torn open, and he's going to have a hell of a migraine, once Healer's Aftershock catches up to him in a few hours. It isn't going to be pretty. Assuming he doesn't end up passed out in a ditch somewhere and then shot for real.
But it doesn't happen, and this close with the stranger's blood all over his hands, Drake feels the... mind-magic? at work. Fascinating.
...Ah, 'riot'. Of course. He remembers the Predain riots, shortly after the King's convenient death. But Ma'ar's supporters hadn't had guns. Thank the gods for that.
"It was bad," Amberdrake tells him, "but no longer. I will stabilize it enough to avoid a hospital... if you wish it Healed the rest of the way later, come find me again once things calm down," he reaches into his bag for needle and thread, obviously planning to stitch the wound up the rest of the way. "I've destroyed all signs of infection in the meantime, and Healed it to a safe enough depth for stitches to take over for now."
The projected thought gets no obvious reaction from him, save for his reply about the hospital in particular. Not easily ruffled, this guy.
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"Oh," Wolfgang says weakly. "Okay." He drops his hand. Next time he's going to try and get injured in a way someone can just put a Band-Aid on. In the meantime, stitches, okay, he can handle that — he'll hold still for it, grit his teeth and bear it. He's been doing a lot of that lately.
Where is Hassan? He lost him somewhere in the crowd, and he keeps thinking about that, how he has to find him again, what if he's hurt, what if — No, he's not going to think about that what-if, that would be monstrously unfair in a way he refuses to believe is possible. It's easier to focus on someone else (it always has been), and he's worried about Hassan more than he is about himself.
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They undoubtedly still hurt like a son of a bitch, as stab wounds do, but they're not gushing blood.
"Are you part of 'Ceidary Blue 523'?" Amberdrake asks while he's working, as though he Heals and stitches strangers in panic-torn streets all the time. He can't let the fear and panic and dismay and worry around him impact him; can't let his hands shake, can't let his mind fog with terror. So, with the strength of will that has held an entire small nation together, he doesn't.
Not yet, anyway. Not while there's work to do. "If so, you will be able to find me on their network, should you want this fixed the rest of the way later." Stitch, stitch. It doesn't hurt any worse than absolutely necessary, as Amberdrake's stitches are perfectly spaced to take the strain off each other and the wound, and the needle doesn't go deeper than needed.
Having amputated limbs off screaming, live, conscious patients as a child, he's not in the least squeamish about something as mild as passing needle and thread through a person. He finally takes a glance at his patient's face as he ties off the last stitch. That worry is felt too, and not unexpected. Anyone with someone to lose out in that would be worried.
"Careful when you get up," Drake adds once this is complete, "the Healing Gift takes mundane energy from both of us." Not to mention all that blood loss.
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Needless to say he is incredibly grateful when it's over, and he lets out this hissing sigh of relief. It still hurts, but at least it's a steady, hot pain without a series of tiny pierces on top of that. He doesn't manage to get up, but he can, with effort, prop himself up on the nearest wall, a hand gingerly over the stitched-closed wound, instinctively protecting it the way people do.
And applying a tiny bit of pressure just to see what would happen, because he is a fucking idiot who should be locked in a tower somewhere, and it turns out what would happen is it will hurt! A lot! So there's something he's not going to do again after his vision comes back after a white-out.
He focuses on breathing instead even though every inhale and exhale causes a painful pulling sensation. His eyes are slightly glassy and he's shaky and pale, but he's holding it together well enough to indicate this is probably not his first injury at this kind of rodeo. "Thank you," he offers after a moment. "What's your name?" If he offered it before, Wolfgang didn't catch it.
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He somehow makes it graceful and calm. Being covered in random people's blood and having their terror and pain beat relentlessly at his shields, while steadily draining his physical resources through-out the day... it's not an easy thing, but he's had a lot of practice at it.
"Amberdrake," he says, "and you're quite welcome."
Honestly, he'd be dragging them both away from here if he could. It's not the safest place to be. But he can't, so he just takes the moment to regain some strength. Every moment has to come by itself during such chaos; one foot in front of the other. There's no point in looking further ahead than that. He could be shot in the head ten seconds from now, after all.
Speaking of--
"And my thanks for... whatever you did to the man with the gun."
Why yes, he'd noticed. He just hadn't let it derail him mid-procedure.
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Blankness in his face. "Did what?"
Either he's playing dumb on the off chance someone else might be listening or he really doesn't remember; either is equally likely. He's always been a bit spacey and extreme stress makes it worse.
He can hear angry shouting in the distance, some with the cadence of chanting, some shrieks, an occasional loud bang or small explosion, and it's killing him that there's nothing he can do about it. He's trying to reach someone who can get him, mentally, his already far-reaching range added to by all the blood he's spilled everywhere, but he can't penetrate the thick cloud of anger and terror the people still storming or trapped in the streets are projecting; it's like a solid wall of thought. He switches tactics, looking for a specific mind within that solid wall — going in is easier than through. One that he knows very well. He has time to filter through, even if it's not very pleasant.
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"As you say," he's willing to go along with it, though. Whichever the reason is. Drake shifts a little, testing his strength, and then sighs and goes about wiping off his hands, at least, on one of the few clean patches of his scrubs left.
Nothing makes your hands slippery quite like layers of dried, semi-dried, and fresh blood. The Healer knows that one from experience, too.
His hands shake a little as he cleans them, but he refuses to give in to the urge to curl up in a ball and start screaming. He does, however raise his shields temporarily higher -- he couldn't chase after another injured person right now even if he detected them. A moment of sanity inside his own mind is welcome.
While his momentary companion is doing whatever it is he's doing, Drake uncaps the thermos at his side and takes a sip of the contents. He needs to stave off over-extension as long as possible, and giving his system a shot of the herbs that are meant to help with it can't hurt. During the war, there had never been time. The next patient had always been steps away in the crowded medical tents, and he'd barely had the chance to wipe his hands clean of blood when they grew too slippery.
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Where are you? Are you okay?
He used to be really good at this, could send and receive thoughts from kilometers away, could filter out exactly what he wanted, sense things like fear, pain and anger from a distance and respond immediately. But that was years ago and this is a skill he only just begun relearning recently; he can't block anything out, it's all there, where he is — he can see the cross-street from here, it's a part of Griss Twist he's been to before, there's a secondhand shop he goes to a lot down the block — who he's with, that he's in pain, because it's really hard to ignore. He's still reluctant to ask, but he can't get up and walk away and sitting out here isn't safe. I need backup — I mean, help.
He opens his eyes. "I found someone," he says, voice creaky. "But I don't know if they can make it out here. Are you okay?"
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The shock of suddenly having another voice in his head distracts Hassan for a moment and he narrowly avoids someone swinging a baton to his face before swinging something back. Ever since the action in The Arena spilled out and over into the streets, he's been vacillating between madly searching for the little brother he just found again, God damn it give him a fucking break, and taking out his rage on anything trying to stop him.
The relief in his mental voice is almost palpable. I know where that is. I'm heading there now. Come Hell or high water.
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He can't carry people out of the war-zone, not without ending up passed out in a ditch much faster than expected. Wolfgang would not be the first person he's stopped from bleeding out and then helped to conceal where they lay. The militia doesn't have time to look under stray brush and cardboard and other city detritus that's ended up against walls in quiet back alleys, and that's time that his patients have to recover their strength so that they can move on.
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This is bringing out some really disturbing tendencies in himself.
Wolfgang hasn't heard any gunshots near them in a while, which means either the armed Militia agents are moving on, heading in other directions to chase down rioters, or they've switched to other weapons. Bullets are not an inexhaustible resource even for the Militia.
He has to laugh darkly, but stops and winces when it pulls on the wound and ow. "It's uh... it's fine. I'll be fine. Are — are you sure, you don't look so good."
Nobody looks great right now and it's only been a couple hours, with no sign yet of letting up. This could go on for days.
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Because no, he doesn't trust the quiet around here, either.
And he doesn't ask who is coming, or how the young man knows. Perhaps he is a mind-speaker? Drake already knows he does something akin to mind-magic, which he isn't particularly worried by.
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Whether the Militia anticipated the people taking this without retaliating or whether they accounted for a response on this scale is a question that will occupy his time later. Right now all he can do is wait and see how it turns out.