caballero ∞ until one day it did (
caballero) wrote in
multiversallogs2011-11-08 09:22 pm
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Entry tags:
there is a community of the spirit.
Who:Bruce WayneTom and you.
What: Creeping out from the fringes and the shadows, investigating the city through a closer lens.
Where: Various areas in Baedal, mostly the central districts, and along the river.
When: Coardi (Wednesday), or any day this week after that, I'm easy.
Notes: OPEN LIKE AN OPEN THING. I want your cr and I want your revenge, tag in under whatever scenario your dark heart desires.
→ new note: if you'd like to start a new thread please come up with a new setting on another day, Coardi has hit critical mass of things Mr Hermit BatCrab would put up with before vanishing back into the shadows. :E
Warnings: TBA. (Swearing? Not much else.)
Bruce doesn't want to admit it at first, but after he gets a decent night's sleep and has a real conversation with someone, he feels a lot better. It took him an hour of silent reflection on Hasi's little balcony to come to terms with having felt awful to begin with - it's not being here, it's everything else, being here is a strange misstep but it isn't enough to throw him, not really - and to accept that attempting to remain a ghost in the machine wasn't an acceptable plan of action. For a whole armful of reasons. Also on that balcony, struck by the view at night, with oddly-powered lights set into strange buildings like scattered candles and gems, Baedal reminded him of Baku, maybe Lahore, and the inoffensive memories chided at him from quiet corners about his aseptic behavior.
He still isn't social when he goes out. He's quiet, unassuming, and spends hours wandering, watching without truly interacting. He keeps to the edges of the river, then, walking alongside it off the roads, going under bridges where he can. There are people washing the dye out of great, bright reams of fabric in the still shallows, speaking a language he guesses must have once been of Earth; he practices with them for a time, talking of the river's current and temperament and the goddess that lives within instead of about the tenure of their citizenship.
He walks up into the city proper when he comes to the water's split, skirting the arena - there are men and women practicing familiar-but-not-quite movements in a great lined rectangle. It's an experience on a scale Bruce never had even during his own time as a student, and so he sits and watches for a while. A woman speaks to him about a guild that trains and dispatches warriors to serve as private guardians; he keeps the paper she gives him, but invests in nothing further. It isn't anything he'd truly consider, but he's curious in an academic way about what lies inside their doors.
There's a library he'd like to see, but a group of children with wildly varying ages (and genetic markers) end up kicking multicolored rocks into the cobblestone street - he kicks one back, artfully, and ends up engrossed for the next hour learning a game with rules he suspects are not actually written down anywhere. With few words, he teaches one of them how to hold his arm to balance anything on his hand, and laughs a little, privately.
He still isn't social when he goes out. He's quiet, unassuming, and spends hours wandering, watching without truly interacting. He keeps to the edges of the river, then, walking alongside it off the roads, going under bridges where he can. There are people washing the dye out of great, bright reams of fabric in the still shallows, speaking a language he guesses must have once been of Earth; he practices with them for a time, talking of the river's current and temperament and the goddess that lives within instead of about the tenure of their citizenship.
He walks up into the city proper when he comes to the water's split, skirting the arena - there are men and women practicing familiar-but-not-quite movements in a great lined rectangle. It's an experience on a scale Bruce never had even during his own time as a student, and so he sits and watches for a while. A woman speaks to him about a guild that trains and dispatches warriors to serve as private guardians; he keeps the paper she gives him, but invests in nothing further. It isn't anything he'd truly consider, but he's curious in an academic way about what lies inside their doors.
There's a library he'd like to see, but a group of children with wildly varying ages (and genetic markers) end up kicking multicolored rocks into the cobblestone street - he kicks one back, artfully, and ends up engrossed for the next hour learning a game with rules he suspects are not actually written down anywhere. With few words, he teaches one of them how to hold his arm to balance anything on his hand, and laughs a little, privately.
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After a beat, candidly, he concedes, "I never did live in a city before."
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As for cities - Bruce seems to go a little pensive at that again, and his gaze meanders out at the courtyard.
"It can be all right."
Perhaps he just hasn't decided about this one just yet.
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It's been an interesting life, put it that way.
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Instead: "Where are you from?"
Open-ended question; there's a sense he knows what he's getting into by asking something like that in a place like this.
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"...Cats?"
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"Aye- mountain cats, the big fat bastards with the angry faces." They do just always look mad, it's kind of a thing; Seoraj has long debated (usually over a drink or several) whether this is just how they're built or if they are, in fact, pissed off all the time. Them being cats, he can't quite rule out the possibility that both things are true.
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It's beginning to crystallize in his head, and it's... not really a thrilling revelation, all things considered, but it's not bad, either. He's moved on enough since that handful of encounters that it doesn't bother him outright. So he gives a little quirk of an almost-smile at the cat description and then: "I think I've seen it, but not in time with you. Pre-ruins."
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He's not questioning coincidence- just wryly amused by it.
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Bruce doesn't want to confirm or deny having been anywhere more - or equally - fantastic, because either avenue would suggest he might want to talk more about it. He doesn't. Well. He might. Seoraj is bizarrely easy to talk to, and that in itself is starting to make the paranoid impulses in the back of Bruce's mind fuss at him to leave. He doesn't know how to talk to people without lying profusely or using the conversation as a thinly veiled battle (flirting, bantering, teasing), and that makes him vulnerable in a way he doesn't like.
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Most people don't seem quite so aware of it as Tom does - the things they say don't seem so consciously chosen. He wonders, in a way he doesn't always, what else there is.
"No arguments," he says, though, amiably. "I'm an odd one for my cohort-" no assumptions, "-in that I don't so much mind it."
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No nefarious potential spring to mind with any credence, but somehow, that's worse. What if this is just some genuinely friendly person, talking to him with no ulterior motive?
That Bruce suddenly shies away is visible if you look closely, more apparently in something that closes behind his eyes than even the way he glances down unprompted, ducking from that reflection in more ways than one. "It's not so bad." He's shifted his stance, now, angling like he needs to get going. He does. "Maybe I'll see you around."
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He grins, instead, turning the hammer handle in his hand as he starts to move away. "I'm hard to miss in a crowd."
Even in Baedal.
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The look he flashes Seoraj isn't a smile, and it's not apologetic, but it's not something wholly itself, either, like something suspended between.
The second he's past him, he's gone, like he's vanished into nothingness.