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multiversallogs2011-07-16 09:46 pm
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Mission Gamma
Who: List forthcoming.
What: Getting a bottle of fog.
Where: The edge of town.
When: NOW. This thread will likely cover a few days.
Warnings: To be updated.
One can step into the fog surrounding Baedal anywhere outside of the City, but to bring fog back into the City one needs a plan. One also needs material; a bottle that will take fog for one and also some magic ritual or trick that would trap the fog.
Mystics, magicians or fogtraders consulted may suggest that the best chance of gathering fog would be to head into a bank where the fog is the thickest. They may warn such parties that the fog may bring out terrors and fears, monsters both imagined and real. They will advise against going alone and offer charms or prayers for a modest fee. They will also suggest telling loved ones in the City to not let them near when and if they return unless they can answer some previously agreed on question. Knowing what steps into the fog is not knowing what will step out of it.
What: Getting a bottle of fog.
Where: The edge of town.
When: NOW. This thread will likely cover a few days.
Warnings: To be updated.
Dear Mission Gamma,
You are about to embark on a journey that you will remember forever. Take that as you will. Your gods require you to collect a bottle of fog and bring it back to the Temple. Not just any condensation either, it has to be from the fog around the City. You know, the stuff full of unnameable terrors and visions beyond the abyss. I'm sure you're all very eager to get started on your trip so I will leave you with this:
GOOD LUCK OUT THERE. Don't get too lost.
Oh, and some boons apparently to help you on your quest;
A Fog Traverser - It's a vehicle! It has tracks and wheels, how about that. Those fogtraders sure think of everything. I am told it will fit five people of average size comfortable and about fifteen of the uncomfortably. It has a large storage compartment, and it is covered in mirror glass and weird little wards. Oh, and most useful; it has a mounted compass that will point back to Baedal's centre!
Two Flare Guns - These are actually on the traverser, but I figured I should give them a special mention. Actually the guns aren't important, the flares are. There will be about eight (8) that provide a guiding light for the lost, six (6) which when they burn their light will reveal the true nature of things, and two (2) that can be used to call for help.
A Bottle - Gotta collect that fog in something, right? No old pickle-jars will do for this.
One can step into the fog surrounding Baedal anywhere outside of the City, but to bring fog back into the City one needs a plan. One also needs material; a bottle that will take fog for one and also some magic ritual or trick that would trap the fog.
Mystics, magicians or fogtraders consulted may suggest that the best chance of gathering fog would be to head into a bank where the fog is the thickest. They may warn such parties that the fog may bring out terrors and fears, monsters both imagined and real. They will advise against going alone and offer charms or prayers for a modest fee. They will also suggest telling loved ones in the City to not let them near when and if they return unless they can answer some previously agreed on question. Knowing what steps into the fog is not knowing what will step out of it.
no subject
who totally said what she can do if not exactly what she is some time before now, in case you missed it she's awesome at hand-to-hand and can fight pretty well with a knife but don't try giving her a gun because she won't use itnods to Balthier as he approaches, recognizing him from the time they encountered the slugs or whatever it was they were and steps up, closer to the truck. There's an expression of grim determination on her face, refusal to show any fear despite what's being said about what they're heading into. She's not wasting fear before she needs it."Let's get this bitch over with."
no subject
"Eels?" Conversational curiousity.
no subject
What worried her, though, was how many of them were there. Combine that with fog you could easily lose someone in and who the hell knows, and they had a disaster in making. Throwing a random group of people together didn't exactly spell cohesion.
no subject
What is she even doing?
So she just rests one hand on the pommel of her sword, leaning on an arm rest and crossing her legs languidly. If nothing else, she can maybe inspire some confidence in her companions by acting in such a manner.
no subject
First, the Sight, for herself; it sounds like it'll be necessary to be able to tell the real from the unreal here. And then—for Anna, for Ilde, and for Sonja, who seem like they'll be on the front lines, a spell of protection that should help ward against damage to their persons.
She'll save her last couple active spells for an emergency...
no subject
That sounds like putting it lightly (it is), and Balthier situates himself in a position where he can function as something akin to a lookout. "I'm certain if I say that the worst of it will come from your own head, we'll run into some physical thing that'll half-maim the whole of us, and so on with the reverse."
no subject
He decides to go ahead and test the engine. Thankfully when he tries the ignition the engine turns and a satisfied look passes across his face as he places his hands on the wheel. He glances over to Sonja. "So, which direction of the fog are we heading in?" He hates not being the one in charge of an operation, but he also knows that this is more of her element and it's smartest to put aside that pride for the benefit of not dying.
no subject
Still, it's like an itch she can't quite scratch, and not precisely helpful in combination with all this talk of fog that gets creative with its nightmares. Anna folds her arms across her chest nervously.
She turns to face Jones.
"That...goddess wanted you as well, did she?" Anna can't quite help but put a hint of a sarcastic edge on the word. "It's strange to think, after all I've heard of mages, that I could be the one protecting you."
no subject
Still, she's on her own with sassing mages. Ilde watches the fog, after that.
no subject
The fog itself is thick and patchy--there are intervals where it seems slightly less dense, but those do not actually denote anything good. Once the fog has so thoroughly encircled them they're clearly at least an acre or two out of the city, there's a sound that accompanies the movement of the truck.
It's hissing. Accompanied by the distinct feeling of something writhing after the tires. It's not terribly intense as of yet, but apparently they're being followed.
"Company," Sonja says. Her tone of voice is calm.
no subject
At Sonja's remark, she turns her gaze downward, toward the tires. The fog, curiously, dampens some of her magical senses—but there's certainly a presence growing in their wake. Something snakelike, slithering, gradually forming up into something more solid.
"I'm keeping an eye on it," she calls back. "I think we've got a minute or two before it become a problem."
no subject
As he drives he finds himself having to adjust to the terrain far more than he did in the city, or even in other off road excursions. He keeps expecting to run over an unseen animal crawling on the ground, but that moment never coves. Instead he hears the familiar sound of tires rolling ahead surrounded by the contrasting unfamiliar sounds from all sides. The truck's not stopping until there's an emergency or Sonja yells at him, whichever comes first.