The Huntress unsettles—and irritates her, in turns—her more than she shows, or would like to admit, mostly by dint of driving Anna around like an automobile. Free will is something that mages hold dear, and the Huntress using Anna this way is a bit of an affront as well as something that makes her wary. And while Anna is self-centered in the way a teenager tends to be, the Huntress is old enough to know better.
She'll explain, though. "A sigil of my kind. The shape of creation, and of destruction. That which giveth and taketh away." The Moros path is one of contradictions, of building up and breaking down. Mortality, and works with potential to survive a thousand years or more. She speaks its name aloud, although she doesn't know if the Huntress will understand the Atlantean tongue. "I think it'd be more appropriate for it to be etched in stone, but it looks rather pretty like this."
She continues drawing; below it she sketches a tower, and a path, and a river. "I suppose such things would be of little notice to one of a realm where many things don't have beginning nor end."
no subject
She'll explain, though. "A sigil of my kind. The shape of creation, and of destruction. That which giveth and taketh away." The Moros path is one of contradictions, of building up and breaking down. Mortality, and works with potential to survive a thousand years or more. She speaks its name aloud, although she doesn't know if the Huntress will understand the Atlantean tongue. "I think it'd be more appropriate for it to be etched in stone, but it looks rather pretty like this."
She continues drawing; below it she sketches a tower, and a path, and a river. "I suppose such things would be of little notice to one of a realm where many things don't have beginning nor end."