caballero ∞ until one day it did (
caballero) wrote in
multiversallogs2012-09-23 06:29 pm
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Entry tags:
movements come and movements go
Who: Bruce, Logan, Jason, and some friendly NPCs (no).
What: The Militia enacts a brutal raid, and your friendly neighborhood wanted terrorists interrupt it. This goes about as well as it sounds like it would.
Where: Flag Hill (west side)... for now.
When: A few days after the Militia announcement.
Notes: This is another one of those incidents that's going to get snagged by the media blackout and never reported on, but we're well past the point of no return with word-of-mouth about civilian-Militia skirmishes.
Warnings: Violence, police brutality. Samm's icon choices.
It becomes apparently not long into his searching that whatever's going on is probably a trap.
There's a “college group” that meets in a cliffside pub biweekly in Flag Hill, and with minimal digging, the fact that it's a local anti-Militia activist group is easy to uncover. Mostly young people and a few mentors who've seen and heard it all, they're passionate, edgy, but mostly peaceful – more bark than bite. With far more than minimal digging, barely-there rumors can be sifted up through the dirt suggesting that the Militia is going to be in the area that night for unrelated reasons – though what reasons, no one knows. Making an arrest? Making a buy? Meeting with informants, meeting with their mysterious, anonymous suppliers?
It's kind of an obvious trap though, Bruce thinks. All it would take is someone figuring out that those dates and locations overlap to deduce that the Militia wants to smash-and-grab both the kids in the bar and whatever vigilantes or fearless journalists show up to cash in on the rumor mill. But, he doesn't discount the notion that it might intentionally seem obvious.
Which is why he's here now, hidden in an otherwise alarmingly unsafe alcove against the cliff wall, watching the bar in question be swiftly surrounded by hooded agents. There's too many of them to do much of anything about at the present time, and besides, there's always the chance they're just going to go in there and scare people instead of making mass arrests – bursting in trying to help might just do damage. So he waits.. and then spots a familiar silhouette and gait: the telekenetic woman responsible for his smashed ribs the week before. Hm. He thinks – well, he'd better be pretty damn sure, huh? - that they found him last time by tracking the radio signal, even though he'd been certain they didn't have that kind of tech (and demonstratably hadn't, before). He's changed it up for now (obviously), but he knows after this he'll have to keep changing it every time. Even with sabotage, they're keeping up. And quickly.
From inside the bar, someone screams. A heartbeat later, a hooded man is dragging out a boy who can't be more than eighteen by his hair.
Well. Shit.
Bruce adjusts the catch of the sword across his back, and starts to move closer along the cliff wall, high above the action.
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