"And don't shoot me," Steph adds as the witch gets close. The screaming is really fucking offputting, and Steph wishes she had her communication device in her ears, because she can change them to work as noise cancelling devices, but she hadn't bothered with them, considering she can't actually get communication in any way that isn't her CiD.
She'll just have to ignore it, which is what she does as she runs at the wtich. When she's in range of the claws, Steph turns the run into a slide, holding out her staff to trip up the witch. As soon as the witch goes down, Steph jumps back up with practiced ease, swinging her staff like a bat, aimed at the witches head.
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She'll just have to ignore it, which is what she does as she runs at the wtich. When she's in range of the claws, Steph turns the run into a slide, holding out her staff to trip up the witch. As soon as the witch goes down, Steph jumps back up with practiced ease, swinging her staff like a bat, aimed at the witches head.